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- on mouseUp
- global myMoveMouse
- set the puppet of sprite 16 to 1
- set the castNum of sprite 16 to the number of cast "Fwd button pressed"
- updateStage()
- startTimer()
- repeat while the timer < 10
- nothing()
- end repeat
- set the castNum of sprite 16 to the number of cast "Fwd button"
- updateStage()
- set the puppet of sprite 16 to 0
- myMoveMouse(mSetMouseLoc, 320, 240)
- go(marker(1))
- end
-